A note on blogging, spoilers, and opinions
Tuesday, February 17th, 2009Many IF works, including most of the ones we are playing in this class, involve some degree of puzzle-solving. In some cases, those puzzles are explicit within the game world, like the dam control puzzle in Zork. In other cases, the puzzle or riddle may be more subtle, like figuring out just what exactly is going on. In Snack Time! for example, it may take the player a while to discover just what she is playing as in the game.
I’ve noticed that many of you have been writing blog entries about Snack Time! and Everybody Dies, which is great, but in the interest of allowing everyone to solve the puzzles on their own, I am requesting that from now on you try and avoid posting spoilers or solutions to puzzles.
Sometimes, of course, you need to talk about the ending of a game, and that’s fine. When you do, however, make it clear to your reader that you’re going to reveal something they may not want to have revealed just yet. Keep in mind that the individual reading your blog entry may or may not be in this class. Maybe someone googles Everybody Dies to see what people have said about it; that person may not want to see it explained to them. read more »